Zephyr's Blessing

''The user soaks their dust into their weapons of any kind, from a gauntlet to even an arrow, then charges this dust. Through that, the user will be able to produce a long wind-based blade at their disposal. This increases the cutting prowess of the weapon and grants it a much longer reach. Boost Power by +20%. Last for two turns. Increase weapon reach by +1 tile. Weapons become Heavy. If it directly hits the victim's body? (Bypass aura shield), up the damage step by 1.''